package com.dg.gaming.client.gui {
    import flash.events.Event;

    import mx.containers.GridItem;

    public class CellClicked extends Event {
        public static const CELL_CLICKED:String = "CellClicked";

        private var _cell:BoardCell;

        public function CellClicked(cell:BoardCell, bubbles:Boolean = false, cancelable:Boolean = false) {
            super(CELL_CLICKED, bubbles, cancelable);
            this._cell = cell;
        }

        public function get cell():BoardCell {
            return _cell;
        }
    }
}